Posts with tag Programming
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Yesterday was a big day for the Web: Chrome just shipped WebGPU without flags in the Beta for Version 113. Someone on Nomic’s GPT4All discord asked me to ELI5 what this means, so I’m going to cross-post it here—it’s more important than you’d think for both visualization and ML people. (thread)
The collapse of Twitter under Elon Musk over the last few months feels, in my corner of the universe, like something potentially a little more germinal; unlike in the various Facebook exoduses of the 2010s, I see people grasping towards different models of the architecture of the Web. Mastodon itself (I’ve ended up at @benmschmidt@vis.social for the time being) seems so obviously imperfect as for its imperfections to be a selling point; it’s so hard to imagine social media staying on Rails application for the next decade that using it feels like a bet on the future, because everyone now knows they need to be prepared to migrate again.
I’m excited to finally share some news: I’ve resigned my position on the NYU faculty and started working full time as Vice President of Information Design at Nomic, a startup helping people explore, visualize, and interact with massive vector datasets in their browser.
When you teach programming skills to people with the goal that they’ll be able to use them, the most important obligation is not to waste their time or make things seem more complicated than they are. This should be obvious. But when I’m helping humanists decide what workshops to take, reviewing introductory materials for classes, or browsing tutorials to adapt for teaching, I see the same violation of the principle again and again. Introductory tutorials waste enormous amounts of time vainly covering ways of accomplishing tasks that not only have absolutely no use for beginners, but which will confuse learners by making them